The darts game you’ve (probably) been waiting for.
Sports game in virtual reality (VR) are rare.
While the Quest headsets have an abundance of them, there’s far too many that are slop, created to con fools out of their money.
Quality games then, are of course, the gold standard. With few succeeding, even in all the years that VR has been available to the average consumer.
Fast-forward now to April. 2026, where fans of darts can now play the sport they love; a title with solid physics and additional game modes.
Darts VR2: Bullseye, hit the PlayStation VR2 (PSVR2) Quest, and PCVR on April. 9. Published by Immersive Gamitronics, this title brings all the fun of darts to your headset.
With a full physics-based system implemented, you can experience all the fun of playing the game of bar patrons everywhere, without the fuss of having to buy a board and worrying that someone is going to get injured.
Let’s talk about mechanics right off the bat, because the game is simple to play and feels pretty good.
Now, if you’re not someone who plays darts often, you may not know whether or not the game feels as it should. Sure, the darts require precision to throw, but if you’re not a British person, or someone who frequents bars with dart boards, you may not know whether or not things are playing out as they should.
Sure, you’ll need to aim the best you can and throw with some force, but unless you’re an expert who really knows if things are working well.
For the most part, things do seem to work out, with darts feeling like they have some weight; but honestly, it’s a game and no one is an expert.
Thing’s couldn’t be more simple when it comes to playing here: the majority of your selection is done by using the right trigger – though this could be the opposite hand if you happen to use that one (didn’t really test that).
You’ll have to walk up to a dart board at some points, and this is done with the thumbsticks, but mostly you’ll just have to turn yourself around to see the 360-degree menu and again, select with the trigger.
The trigger is also how you get a dart to appear in your hand, releasing when you toss.
No other buttons are really used so that’s easy, right?
As noted, physics feel weighty, you’re not just tossing darts and hoping eye tracking or computer luck lands it where you need. You’re going to miss if you’re not careful – and probably miss a lot.
Graphically the game looks good.
Your darts and board are crisp, and there’s even an audience for modes like 501 which make you feel like you’re really in an environment where this is a beloved pastime.

For other modes – zombies for instance – even at a distance things look great. You won’t be wondering why that blurry blob is wandering towards you – though you’ll realize quickly that this is probably the most “meh” mode included in the game.
Another zombies thing seems to be the thing that’s been forced in to add more content.
Since we’re talking about the zombies mode, let’s discuss gameplay before we call it a day.
The game can be played solo or in multiplayer, with numerous modes for each.
Play the standard 501 – get your score to 0 – as well as around the world – hit numbers in order – killstreak – hit the same area.
There’s even a zombies mode where you defend against ever increasing waves of zombie hordes, by tossing darts. In this mode, you should aim for the head – obviously – but hitting limbs will certainly net you points. There’s also specialty darts which you’ll get periodically, that can assist you along the way.
Overall, Bullseye is a solid title that can help VR users scratch an itch and get into the competitive spirit. We can thank Gamitronics for taking the time to work on this title and release something good – though the addition of zombies feels sorta lazy and uninspired.
Other than this, everything is solid, and fulfills a missing hole in the vast tapestry that is the current generation of VR.


