An MR experience that should not be missed.
Save a kingdom in virtual reality (VR) by heading out on expeditions in mixed reality (MR).
Mythic Realms by Petricore releases today – March 13 – on the Quest series of headsets. The game is billed as a role-playing game (RPG) roguelite, which sees you as the player take on a number of expeditions, while working to save the kingdom.
You are the hero of this story. Tasked with bringing life back to this place, you must bring back resources from your adventures in the hopes of building a thriving hubfor the residents. Everything in the kingdom takes place in VR, allowing you to do things like build a blacksmith, feed the residents, and even make new gear to help you in your adventure.
The game mixes VR and MR seamlessly, bringing you into your own space for each expedition to take on tasks like fighting enemies, mining, fishing and more. It’s here where the game shines, as you’re often offered a selection of tasks or improvements to help you along the way.
To help you gain ground further, there are quests you can complete – either given to you via some of the characters you meet, or the quest board. You can go into each expedition with the goal of completing the quests, or simply to fight your way through to the boss at the end.
The game does a lot of things very well and really only misses the mark in a few areas – and even then, it’s really one’s own preferences that may make you feel something is lacking.
Let’s start with all the good things Mythic Realms has going on.
Graphically, the game is solid – both in the VR world and MR expeditions. Everything looks pretty great and there were no real issues experienced during the playthrough. When jumping into MR, things still look pretty great, but you have the added benefit of seeing things against the backdrop of your home.
In this mode, you’ll see icons appear which signify a task you can undertake, you walk over to it and hold your hand over to start that event. You may then need to cycle through your weapons/ inventory items, to get what you need for the task before you.
This system of having to push a button to swap an item for your hand is actually a little tedious – and was the only real issue that was noticed. There’s a lot going on in this game, so it’s understandable why one can’t simply reach over their shoulder to grab a weapon or take a tool off your belt. But being able to interact with the game this way would make it more immersive than it already is.
Again, this is more of a preference for those who enjoy more immersive interactions, so many gamers may not even notice this absence while playing.
Coming off that tangent, once you’ve decided to undertake an event, you’ll have to do things like chop down a tree, use a pickaxe to get some ore from a rock, and of course, fight your enemies.
Because expeditions are MR, you are able to walk around by physically moving your body, the only thing you need to do with the controllers here are select weapons/tools, and potentially use the triggers to attack.
What’s more, the enemies here are intuitive. If you’ve scanned your space properly and defined your furniture, you’ll see enemies scale your space to get a better vantage point from which to launch their strikes.
Bosses are even more awe-inspiring to fight, as the first one – a dragon – will attack you from above, perching itself on the corner of your room before flying off to come at you from somewhere else.
It’s a simple game that has an abundance of depth, as it challenges players to improve their overall statistics.
Your stats are visible bringing up your menus. Here you can see how you’re doing in your combat types, as well as across various other activities like fishing. You need to watch both your specific states and your overall level as you may be woefully underprepared for Expedition 3 if you’re only level 15.
Speaking of combat types, there are three available: melee – swords, axes, claws – ranged – recurve bow, crossbow, shuriken – and magic – staff, wand, bangle. Using these weapons to defeat enemies on expeditions will see the respective stat increase. This will allow you to use better quality weapons once they’re unlocked. Once you pick your starting weapon, you’ll be locked into it for a while. You’re able to eventually access more weapons once you meet characters in the kingdom and then equip those before you head out on your next adventure.
Eventually, you can take multiple types of weapons into battle – crossbow and wand for instance – which will help you improve even further.
It’s also a good idea to pay attention to when the side characters give you quests, as these can help you improve your “mastery” of a combat type.
While in VR you get to wander the kingdom and use resources you bring back to help build essential businesses. You’re also able to use items you find on your way, to help improve your overall character at altars found around you.
Make weapons at the blacksmith, add your fishing prizes to a communal crate, or use what you can find/ purchase to improve things like attack power, defence and more.
Petricore did a lot of great work here and players should expect to lose many hours if they plan on finishing all the expeditions.
Overall, Mythic Realms is a homerun for MR gaming with deep character progression that will keep you heading out on numerous expeditions. A roguelite of this nature leaves the door open for the developers to not only introduce new expeditions, but also create things like new weapons, classes and characters.
Just like hit VR roguelike The Light Brigade – a game which has released consistent updates to feature new characters and game modes – Mythic Realms has a real chance to expand beyond launch into a game that keeps players coming back for many more years.
The game is a fun experience that blends the virtual and physical world very well, and Petricore is showing other developers what’s possible when you have a little imagination and a drive to make that a reality.
There is every possibility that this is just the start of what this game has to offer, and anyone picking this up should expect an engaging adventure through their homes.
Mythic Realms was reviewed on the Quest 3 after receiving pre-release access.